Bradley R. Blankenship

Bradley R. Blankenship

Based in Rochester, N.Y., Bradley Blankenship has been writing technical and entertainment review articles since 2005. His publications include game reviews for FreeMMOGamer.com and technical articles on eHow. He holds a Bachelor of Science in software engineering and is currently pursuing is Master of Science in game design and development at the Rochester Institute of Technology.

Blankenship is an avid science fiction reader and is working on his first novel, aimed for release in late 2010.
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  • Xbox 360 Review: Castlevania Harmony of Despair
    Once again, the cursed halls of the Dracula's castle beckon. But this time, you're not alone.
  • D&D 4th Edition Adventure Review: Keep on the Shadowfell
    Keep on the Shadowfell is a very standard but flexible environment for new and veteran D&D players alike, offering encounters that offer both good role-playing and combat experience.
  • Data Driven Game Design
    In order to gain an edge in the industry, developers must adapt their object oriented design methods, and create data driven game engines capable of creating new, flexible, and robust game experiences.
  • PC Game Review: The Dark Eye: Drakensang
    A computer role-playing with a unique leveling system, unique skills and attributes, fueled by a story full of cliches. A good game for those familiar with the computer role-playing game genre, but difficult to master.
  • Pools of Blue Under an Azure Sky
    When was it that the feeling first began? And what pain does it bring to remember that sweet moment? A story of a lifetime found and lost, within the memory of those eyes under an azure sky.
  • XBox 360 Review: Red Dead Redemption Multiplayer
    'Red Dead Redemption' offers a compelling multiplayer over Xbox LIVE for gamers of various skill levels in the form of private games, public games, and player vs. player combat.

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